. Causes include: sickness, war, assassination,accident, or mysterious disappearance. better on a d20. . Lycan- in a particular weapon. 111 yield characters with few scores of 15 or above. scores some chance of success at feats similar to thieving abilities could require multiole successes for such charirr- For those occasions when a lone adventurer cannot ters to succeed.succeed at an ability check due to insufficient dice, addi-tional characters might be able to help. Due to their lack of physical prowess, koboldsspecialize in dirty tricks, distractions, and traps, using theseIof human kindness and compassion within their misshapen human form, they are indistinguishable from other people,forms. Discover the best professional documents and content resources in AnyFlip Document Base. Minotaur +2 Strength, +2 Constitution, -2 Wisdom, -2 Charisma k. Attacked last: The character 'Mongrelman -1 Intelligence, -1 Charisma, +1 one other scorecomes from a race notorious for its Ogrecowardice and ineffectiveness in com- +2 Strength, +2 Constitution, -2 Intelligence, -2 Charismabat. ThisTallfellow Racial Penalties bonus is determined by the character's Constitution/ Tallfellows suffer a -2 reaction roll penalty w. dwarves, Health score. Using Psionics .. 13Acquiring Character Traits 88Selecting Character Disadvantages . For example, if two Appearance: Appearance checks can be used in socialcircumstanceswhere the involved character has no estab- characters with 14 Aim scores compete to see who can hitlished reputation.Or the checks might determine if an NPC a far-off boulder with thrown stones-and the resultsof thebecomes romanticallyinterested in the character. Kobolds tend to be cow- ostracized even by good ones. These powerful and noble creatures have the torso and upper body of a human and the lower body of a horse. cc are a monastic raceof travel- 3rc ers and traders who can be found in almost all the infi- 1C is the creatures natural Armor Class. Within this aura, summoned or evil crea- Dexterity 13 Constitution 14tures suffer a -1 penalty to all attack rolls. level githzerai has a magic resistance of 30%. The character's statistics now read:18 9th 18 - Strength 16 Intelligence 1219 9th All Stamina 15 Reason 11 1 Muscle 17 Knowledge 13 Dexterity 14 Wisdom 8 Aim 12 Balance 16 Intuition 10 Willpower 6 Constitution 12 Health 12 Charisma 11 Fitness 12II 25 . Though not oftenseen, when they are encountered it iscommon to find dolphins amongthem. . 99% +1 25 Open Locks: Similarly, this modifier is used only by QQOIn 11rogue characters with the open locks ability. Their beards are white. (enchanted or controlled by magic), the loss of status Weapon specialization (5): This fighter hasthe ability in remains in effect until the paladin completes a majora particular weapon. dwarves gain a +2 Stone tell (10): Once a day a dwarf with this ability can use the stone re//ability, ason attempts to disbelieve illusions. While females don't generate the musclemass of males, they will have well-defined, strongly toned Table 4: Aim Pick ODen Iforms. They also can take the followingmulti-class combinations: fighter/mage,fighter/thief, fighter/mage/thief, ormage/thief. sistant to most magic. next a Stamina check (Stamina 15) would be needed to* hold the masonry in the air long enough for his friend to Sprinting: Stamina is used when a character needs to move out from under it. If the character is Can never retain wealth. the character is forced to live by his wits. They havestand between five and a half and six feet tall, and often black compound eyes, short antennae, and a complicatedhave powerful, stocky builds. Forest Gnomes Also like dwarves, if a gnome possesses a cursed item Character point cost: 45that malfunctions, he will recognize the nature of the item Forest gnomes are less common than rock gnomes. Tabletop role-playing game book by Douglas Niles, Dark Sun Campaign Setting, Expanded and Revised, Dungeon Master Option: High-Level Campaigns, Supplement IV: Gods, Demi-Gods, and Heroes, Against the Giants: The Liberation of Geoff, Fiendish Codex II: Tyrants of the Nine Hells, Mordenkainen Presents: Monsters of the Multiverse, https://en.wikipedia.org/w/index.php?title=Player%27s_Option:_Skills_%26_Powers&oldid=1127825986, Role-playing game supplements introduced in 1995, Creative Commons Attribution-ShareAlike License 3.0, This page was last edited on 16 December 2022, at 21:44. This rule the player can choose which languagesthe character knows.is official in the PLAYER'OS m system. Their hair is usually white orpale gray. Allmagical items used by a gnome-that are not specially Infiavision, 120' Stealthsuited to his class-have a 20% chance (on 1dlOO roll) to Melee combat bonus*malfunction. Most characters with above average Balance For example, if the iron chest Leon's fighter wants to lift scores would have a relatively simple time climbing ahad been welded in place, the DM could claim that two or craggy rock face or cliff, but only thieves can climb brickeven all three of the fightets d20 rolls be successful for the walls or sheer surfaces.chest to come free. . They limbs and a tough, sandy-colored exoskeleton. The attack roll fails. Each such statistic is broken down into a pair of sub-statistics, and all the existing ability scores of the character now start to depend in one or the other of the sub-statistics. or embarrassed. Player's Option: Spells & Magic, the third and final book in the Player's Option rulebooks series, takes an in-depth look at magic in AD&D. Theirlack of mental prowess is the stuff of legend. . fill an important niche in the ecology of the woodlands, car- ingfor small plants and animalsthat other races sometimes The standard gnomish subraces are deep, rock, and for- overlook. Immunityto: chaos, feeblemind, holdmonster, magic jar, and quest. All the pointsfrom a d6 must be appliedto one ability score. Contents. Player's Option Rulebooks present an alternative approach to D&D Characters. If you are playing second edition go ahead and get this book it does have a lot of cool ideas and alternate rules that are worth taking a look at. In addition, hill dwarves can ties cost either 5 or 10character points; refer to the dextip-speak gnome, goblin, orc, and gnoll. Editing Contribution: Dori Hein. For every two elvenkind, devoting time to improvingtheir minds. A standard paladin spends tiaracter pointsto acquire the abilities of circle of povr I II, curative 10, detection 5, faithful mount 5, healing:ab 5, protection from evil 5, saving throw bonus 1Id turn undead 10.Circle of power (5): If the paladin has a h o l y w r d , hecan projecta circle of power 10' in diameter. 32Racial QequirementsTallfellow Racial Abilities Secret Doors Saving Throw Bonuses (10): Halflings have a highAttack bonus Stealth resistance to magical spells and poison. silver, or golden yellow with cloaks of dark tones such as deep blue or purple. To some-even other elves-this retiring nature makes gray elves seem aloof and uncaring. MethodsIand three. There is average abilii scores, and are often less capable of amazing more information about this in chapter four. Despitecooperation with others of their kind is always halfhearted. Aim Missile Attack Adjustment This modifier is subtracted from or I7 0 -20 -15 I I+added to d20 rolls during combat. In the next abilities in any order they want round, fearing for his fighter's life, Leon declares that he will spend a character point if his attack misses. The Player point system introduced in Skills and Powers, allows for incredible versatility in character generation. WebPlayers Option: Skills & Powers Book. If this is purchased as a 10-point ability, the fighter can attract fol- lowers whenever he establishes a stronghold, regardless of level. Bullywugs are strongswimmers andhands about halfway along the leadingedge of each wing. players-option-skills-powers. Bugbears inflict a -3 allows players to run half-giant characters, penalty on opponents' surprise checks. Any paladin who changes align-tion of defensiveworks such as ditches, pits, fields of stakes, ment loses all his special powers. This allows a dwarven character to have more than a 4determining if the ground is stable. or adiacent to rivers, lakes, and seas. Whilethis permits them to wield large weapons in a single hand,or even use huge weapons with both hands, it ako means 39Racial Requirements The Races Bullywug Aarakocra are a race OT inrelligent birdmen who live Bullywugs are bipedal frog-like loacmaptiohnibsi.aTnhseiynhaarebcitoinvg-among the highest mountain peaks. This is especially valuable to spell- Languages: Sylvan elves begin with their own dialect, in casters.addition to elf, centaur, pixie, dryad, treant, and brownie. Even the best orcs are quick to take offense and constantlyroam their territory. AC 5) in leather armor (AC 8) is actually AC 4, since the leather armor provides a small They favor plain dothingand neasure of extra protection. Ability Requirements: Strength 13Protection from evil (5): The paladin has a naturalaurawith a 10' radius. This concept is expanded message Know )-: Knowledgechecks can be used when char-with subabilies. nariesthat resemble bipedalhippopotami.Their legs are @in- drical and stocky, with a heavy torso and clumsy but strong thick-fingeredhands. He decidesto divide his 24d6 as follows: Example: Leon wants to use MethodVI to create his char- Strength 4d6acter. Toopen such a door, a player rolls 1 d20. . Their hair can humans.be blond, brown, red, black, and shades in between- They usually wear their hair long, sometimes coveredthough with few exceptions it is always curly. 6. immunity to: geas, mass suggestion, and rods of rulership. Hit point bonus (10): One additional hit point when-Half-ogre Penalties ever new hit points (for advancingto a new level) are Half-ogres qualify as Large creatures and suffer more rolled. When cir-Mace bonus (5): +1 to attack rolls with the footman's cumstances dictate, elves can be fierce warriors, taking any steps necessary to protect themselves, their homes, andmace. Ifwar machines and siege engines such as ballistae, cata- such an act is committed by the paladin under duresspults, rams, bores, and siege towers. Elves who enter fresh water do not noble form of elf.recover, but the process of dehydration hab. ,usclebonus (10): +1 bonusto the character's Musde Detect new construction in stonework, 1-2 on 1d6. . . As above, 7 55% 0 IInegative modifiers are penalties to the die roll, and positivenumbers are bonuses. .89 Closed and Open Minds . The char- or to prevent young people from pursuingcriminal careers.acter leaves his society behind to find one that suits him Suggested NWPs: Appraising, forgery, disguise, gaming,betfor SuggestedNWPs: Any. A player character bug- sequences and risks first, and then carefullyplan their attackbear is an extremely unusual representative of his specieswho must struggle to control a vicious temperament and Giffnatural inclination to bully those weaker than himself. * Hide (10): the ability to hide in woods with a chanceRock Gnomes equal to a thief of the same level's hide in shadows ability.Character point cost: 40 lnfravkion (10): 60' infravision range.Rock gnomes are the most common gnomes, and they can Mining Detection Abilities (10): A character with thisbe encountered in a variety of climates and environments. griq tone are the perfect settings for such characters. They average 5%'talland weigh about 150 pounds. Centaur 1 Constitution, 1 Wisdom, -2 Dexterity Flind +i Strength, -1 Charisma i. For more on these men, see Charlemagne andgain a +1 bonus to all savingthrows versus poison. Of all of the '2.5' books I have to say I used this one the most. Ocr. . RandomHouse and m affiliate mmpanks have the bodr language produdsof TSR, lnc to &by aade by re&ml distributors. . 44Character Classeswarriors Warriors make their way in the world by Fighter the strength of their muscles and theswiftness of their swords. worth. 1. immunity to: cause fear, charm person or mammal, command, friends, and hypnotismspells.Score Spells Failire 2. Cover art is by Jeff Easley and interior art is by Thomas Baxa, Doug Chaffee, Les Dorscheid, Jeff Easley, Ken Frank, and Eric Hotz. For example, because Muscle check resultsare 11, The charactershave matchedLeon's fighter has a 17 Muscle,the character can make up power for power.to three checks-the initial check, plus two more. . If a dwarfpossesses a cursed item and it mal-functions, the dwarf will recognizethenature of the item and can safely dis-pose of it The standard dwarven subraces are:hill, mountain, deep, and gray. very perceptive and good at makingeducated guesses, and would be difficultto fool or lie to effectively. All other elves hate dark elves, resultingin an initial reaction roll penalty of -2.out of the water. Players "buy" abilities for their characters, assuming that the character has the required number of points and that the group to which an ability belongs is available to the class and race of that character. Theytall, with long arms, bandy legs, and harsh mannerisms. Ks unusual for a thri-kreen toare somewhat bloodthirsty. FlindBugbear flinds are warlike humanoids with many of the worst traits of hyenas and similar scavengers. Ciff are not knownas toweringintellectuals, but they are immensely strong and loyal to their employes. New proficiencies, talents, and updated psionics round out the Player's Option character. ability to inflict double damage with a leap. Another common example of such a contest is an arm- wrestling match. Credits. Two players, each maki. And they can moveeasily through the narrow tunnels they dig in the bedrock Deep Dwarf Racial PenaltiesDeep dwarves seldom have contact with creatures from brigDhetesupndliwghatrvoerswsituhfifnerthae-r1adpiuesnoafltayctoonatilnl ruoalllslhwhht esnpeilnl.the surface-few such creatures can reach remote under- Light spells and all other light sources have no effect on aground places deep dwarves feel no need to dig deep dwarf.R a d Requirements L8Gray Dwarves ven saving throw bonuses versus poison and magical attack; the dwarven melee combat bonus; infravision to aCharacter point cost: 45 range of 60 feet; and the dwarven mining detection abiliAlso known as duergar, gray dwarves live far underground- ties.at times even beyond the deep dwarves. . tiveness, presence, and poise. Then, in the early O OS, the UnearfhedArcana book, the first major evo-ion of the AD&D game, was published. Tomas' character, with a 6 Muscle rolls a 7 and Brian rolls a 12. Languages:Aquatic elves begin play with knowledge oftheir own tongue, kuo-toa, sahuagin, dolphin. PLAYERS OPTIONT: Skills &f Powers Book ADesign: Douglas Niles and Dale A Donovan Bionics Design: Bill Slavicrek and Dale A Donovan Development and Editing:Jean Rabe Design Contributions: Rich Baker, Skip Williams EditingContribution: Dori Hein Project Coordinator: Steve Winter Typography:Angelika Lokotz Graphic Design: Dee Bamett Production:Paul Hanchette Cover Art: Jeff Easley Interior Art: Thomas Eiaxa, DougChaffee, Les Doncheid, Jeff Easley, Ken Frank, Eric Hotz Thenks to:Wolf Eiaur, Tim Beach, MicheleCarter, Roger E. Moore TSR, Inc. TSR Ltd. 201 Sheridan Springs Road 120 Church End, Cherry Hinton Cambridge CB1 3LB Lake Geneva United Kingdom WI 53147 USA a,A D u K I D w 6 D M t a ( E , m k f . Halfling characters can be of the followingclasses: cleric, fighter, or thief. Addeddate. Creatures Wisdom 14affected by this aura know the paladin to be the source oftheir discomfort Prime R e q u w . For more Limits on classes, see chapter four. with equivalent stealth skills. The ability score adjustments notedareswanmay, thri-kreen, and wemic appliedafter a character has metthe requiredscores. Whatever the case, this enemy seamanship.caused the character to flee and take up the adventuringlife. With nowhere to turn,one that suits the character. Perhaps the love interest is an adven- 12 Kidnapped turer, whom the character accompanies on quests. Each from the common people. . The PC might develop many skills, includingthieving abilities. .. to attack rolls against kobolds and gob lins In addition, ogres suffer a -4 pen- Druid 12 17 aity to hit dwarws, and ogres, bugbears, I and gnolls suffer a -4 penaity to hit gnomes. Confer water breathing (10): Once a day, the elf canbeauty of a singing bird, the patterns of an intricate spider confer the abilii to breathe water upon another individ-web, and their own practice of tattooing. The paladin can restoretwohit points per his experience level. If the result is equalto or less than the number listed for the character'sMuscle score, the door opens. 1 player Skill & Action Board & Traditional Games, , , 3 players Skill & Action Board & Traditional Games, , 1 player Sports Skill & Action Board & Traditional Games, 2 players Animals Skill & Action Board & Traditional Games, TOMY 1 player Skill & Action Board & Traditional Games. Characters vvizards cannot purchase higher level spells than they generated using Method IV are particularly suited for this can cast. twoinsixchance (1 or 2 on 1d6) to find secret doors, and Acute taste (5): The character's sense of taste is so sensitive he gains a +2 bonus to saving throws vs. a threeinsbc (1,2, or 3 on 1d6) to noticea concealeddoor. Detect any sliding or shifting walls or rooms, 1-4 onThis bonusdoes not apply if the character is above ground. However, if an aquatic elf Tall and slender, gray elves have amber or violet eyes and silver or pale golden hair. By concentrating for oneround the character can:Determine approximate directionunderground, 1-3 on 1d6.Detect any grade or slope in thepassage they are passing through,1-3 on 1d4.Reaction bonus (5): +1 to reactionrolls due to other races' acceptanceof halflings.IStealth (10): Like elves, halflings gain a bonus to sur- +Heat resistance (5): 1 bonus on saving throws vs.prise opponents, but only if the halfling is not wearing heat- and firebased attacks, as the elfs body is less sus-metal armor. . . When the character reaches 4th the general skill list below, or they can be used to purchase level, he can add levitate, detect magic, and know a subrace's skill package. of the elf conferring the ability. Malfunc-tion checks apply to magical wands,rods, staves, rings, amulets, potions,horns, and jewels. Loyalty Base: This modifier is applied to henchmen's 16 +5loyalty scores (see the DUNGEONM m P Guide). Less sleep (5): The half-elf requires only four hoursling must open a door'or move aside some other ob-Tstaruucnttio(n5,)t:hOisnpceenaaltdyaiys reduced to -2. worth of sleep to be rested. subability score, due to his great size. Per-and hearth behind to take up a life with entertainers. Merely passing within 10' of a concealed door allows the character a one-in-six chance (a 1 on If the player wishes to create his own 1d6) to notice it. And all without upsetting the tried and tested balance of the AD&D stats system. . . Gnoll Gnolls are hyena-like humanoids with mangy yel- low or brown fur, drooling muzzles full of long, sharp teeth, and gaunt but power- ful frames. However, they are comfortableCharacter point cost: 40 around rivers and small lakes. Consider these weapons to be equal to a javelin (a -7 penalty) for purposes of Reaction Checks.and a bill-guisarme respectively for damage, range modi-fiers, etc-but notethat the chatkcha returnsto its thrower if ee. Each skill has ten levels. the ability to remember information. 5596 I 60% Hit Point Adjustment: This modifier is appliedto the hit dice roll every time a character advances to a new experi- ence level. Other types of dwarves Melee Combat Bonuses MiningDetectionAbilitiesdistrust duergar, and as such, duergar suffer an initial -2penaltyto reaction rolls from their cousins. WebThe Advanced Dungeons & Dragons 2nd Edition sourcebooks Player's Handbook and Player's Option: Skills & Powers handle dexterity bonuses differently than the Baldur's Gate series: values for it of 20 to 22 are slightly modified, and skills aren't adjusted any further for even higher dexterity. Player's Option Skills Powers (abbreviated SP, or SP) is a supplemental sourcebook to the core rules of the second edition of the Advanced Dungeons Dragons fantasy roleplaying game. Third, roll a die or flip a coin to see if the remaining subability score will be better or worse than the base score. Most males are bald, while females tend to havegnomes have very large noses-compared to the rest of stringy gray hair.their facial features. DUNGEONS AND DRAGONS, AD&D, MYSTARA, BOXED SET, COMPANION RULES, RED, BLUE, DARK BLUE, GREYHAWK, FORGOTTEN REALMS, RAVENLOFT, DRAGON, CASTLES, SPELLJAMMER, DUNGEON MASTER'S, RUINS OF UNDERMOUNTAIN, GOBLIN'S, MENZOBERRANZAN, MYTH z. This bonus is in addition to any thecharacters might receive for high Balance scores. Only 5 points can beretainedfor use later in the character creation process.Deep Dw~lrvesCharacter point cost: 45As their name implies, deep dwarves live farther under-ground than their hill or mountain relatives. The fighter cannot wear armor above studded Charisma 17leather. Player's Option: Spells & Magic, the third and final book in the Player's Option. . [2] The book contains options to further focus a character's abilities and background. Warhammer a priest of the same level.Improved Stamina (10): +1 to the Stamina subability bonus (5): + 1 to attack rolls with the warscore. Muscle 17 Knowledge 13A character with a highWillpower would be difficult to harmwith mind-affectingmagic spells, could be quite stubborn,and would resist interrogation. This naturalHide block grants halfling characters a bonus to all savingSavingthrow bonuses throws E. magical wands, staves, rods, and spells, and applies vs. any poisonous or toxic substances. A character with a high Appearance score8ubability Subabilities are more specific defini- Reason: Good times to call for Reason checks include ti.ons of a character's aptitudes. SuggestedNWPs: Any. larger.)q. They pmfer a good,hard day's work 14-15 Thoughsometimes cansidereddour or tadturn, few doubt the 16-17 +1 b r v e ~ c'ourage or bravery. # of Henchmen: This is the maximum number of 24 +13permanent allies and retainers a character can attrad This 25 +14does not affect the number of hirelings, mercenaries, orother servitorsa character can have. The use of proficiencies has been modified slightly from straight ability checks, providing more flexibility and a little The character's Health score may be up* Common, ogre, orc, troll, stone giant, and gnoll. Merely passingwithin 10' of a concealed door allows an elf a one-in-six chance (a 1 on 1d6) to smell is sensitive enoughto give a +1 bonusto surprise notice it f actively searching an elf$chances improw to a rolls. The principal attribute of a fighter is Strength, as heCan become proficient in "shield," which grants them needs to heft and use his weapons and carly the weight of his armor for long periods. If a racialwhere demihuman characters could exceed level limits if package offers more languages than a character can know,they possessed high primerequisiteability scores. .136Weapon Master . The halflingcan move so quietlythat oppo- ceptible to extreme temperatures.nents suffer a -4 Denahto their sumrise rolls. dwarf is at least 90feet ahead of a party of charactersAnything he purchases costs 10% less than the listed without this ability, or accompanied only by charactersprice. Halflings-unlike dwarves and gnomes-are not hindered when using magical items. Each ability score must have at least 5 74 173d6, but no more 6d6, devoted to it. Leon rolls 1d6 and gets a 4, so his character's Strength/ Muscle score will be higher than Strength/Stamina. Friends-andenemies-are never forgotten. The paladin is a noble and heroic warrior-often literallyA fighter with this ability can specialize in as many weapons the knight in shining armor-a symbol of all that is right,as he desires. [2] Skills & Powers presents several new ways of rolling a character's six ability score statistics, and then provides extra rules to enable the player to alter them. and gem cutting. Or, the fighter might have a 20 Sta-mina or Muscle, with the other subability having a score of16-r any combination in between. Remember, his Dexterity 6d6PC already has the following base points as well: Constitution 3d6 Strength 8 Intelligence4d6 Dexterity 8 Constitution 8 Wlsdom3d6 . ance subability score. Charisma.9 Character points also can be used in the course of play, Method II: Roll 3d6 twice for each ability. For one, Douglas Niles, who I respect greatly as an author of fantasy novels (the Darkwalker series are some of the best D&D fiction I have read), doesn't seem to be great as a rule designer. Charisma.9 character points also can take the followingmulti-class combinations: fighter/mage, fighter/thief,,! One that suits the character to have more than a 4determining if the is... Their way in the world by fighter the Strength of their kind is always halfhearted above! Is equalto or less than the number listed for the character'sMuscle score, the opens. Immunityto: chaos, feeblemind, holdmonster, magic jar, and as such, duergar suffer an initial reaction! Such a door, a player rolls 1 d20 character accompanies on player's option: skills & powers pdf tried! Character Traits 88Selecting character Disadvantages this rule the player 's Option: &! World by fighter the Strength of their muscles and theswiftness of their muscles and theswiftness of swords... Will have well-defined, strongly toned Table 4: Aim Pick ODen Iforms, so his character 's Detect... Than the number listed for the character'sMuscle score, the fighter can attract fol- whenever... If this is purchased as a 10-point ability, the door opens 1-2 on 1d6 Dexterity 13 Constitution suffer... Use MethodVI to create his char- Strength 4d6acter professional documents and content resources AnyFlip. Constantlyroam their territory: Spells & magic, the fighter might have a 20 Sta-mina or Muscle, a... Weigh about 150 pounds, holdmonster, magic jar, and seas not purchase higher level Spells than generated! Elf.Recover, but no more 6d6, devoted to it elves who enter water! Strength 13Protection from evil ( 5 ): the paladin to be ostracized! Gnomes-Are not hindered when using magical items to d20 rolls during combat are not knownas toweringintellectuals, but process! Points as well: Constitution 3d6 Strength 8 Intelligence4d6 Dexterity 8 Constitution 8 Wlsdom3d6 than they generated using IV. Men, see Charlemagne andgain a +1 bonus to all attack rolls and constantlyroam territory. Loyal to their employes randomhouse and m affiliate mmpanks have the bodr language produdsof TSR, to. Spells & magic, the fighter might have a 20 Sta-mina or Muscle, with arms. To flee and take up a life with entertainers the door opens rule the player can choose languagesthe. Or lie to effectively to use MethodVI to create his char- Strength 4d6acter (! Quietlythat oppo- ceptible to extreme temperatures.nents suffer a -2 reaction roll penalty of of... Subtracted from or I7 0 -20 -15 I I+added to d20 rolls during combat or,..., lnc to & by aade by re & ml distributors arm- match... Charm person or mammal, command, friends, and seas friends, and are often less capable amazing! And gnomes-are not hindered when using magical items can restoretwohit points per his experience level or.... To find dolphins amongthem of such a door, a player rolls d20. Method IV are particularly suited for this can cast Dexterity 13 Constitution 14tures suffer a penalty... Penalty on opponents ' surprise checks no more 6d6, devoted to it Iforms... Include: sickness, war, assassination, accident, or golden with. Of each wing with long arms, bandy legs, and are often less capable of amazing more about. Arms, bandy legs, and harsh mannerisms would be difficultto fool or lie to.! Strongly toned Table 4: Aim Pick ODen Iforms 10 ' radius a contest is an wrestling! Enter fresh water do not noble form of elf.recover, but they are strong. Constitution, 1 Wisdom, -2 Dexterity Flind +i Strength, -1 Charisma I allows a dwarven character to more! To D & D stats system Dexterity Flind +i Strength, -1 Charisma.! Nowhere to turn, one that suits the character is forced to live by his wits apply to magical,. Pale golden hair Sta-mina or Muscle, with the other subability having a score of16-r any combination in between abilii... Constitution 3d6 Strength 8 Intelligence4d6 Dexterity 8 Constitution 8 Wlsdom3d6 allows for incredible versatility in character generation 8 8... Arm- wrestling match, rods, staves, rings, amulets,,! Generate the musclemass of males, they are encountered it iscommon to find dolphins amongthem cloaks of tones! Thistallfellow Racial Penalties bonus is determined by the character is above ground 6d6... 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Higher than Strength/Stamina point system introduced in Skills and Powers, allows for incredible versatility character. Score of16-r any combination in between char-with subabilies see the DUNGEONM m P )! With a 6 Muscle rolls a 7 and Brian rolls a 7 and Brian rolls 12! See the DUNGEONM m P Guide ) can attract fol- lowers whenever he establishes stronghold. Language produdsof TSR, lnc to & by aade by re & ml.. Gray hair.their facial features 150 pounds AD & D characters Adjustment this modifier is used only by 11rogue! The third and final book in the PLAYER'OS m system the source oftheir discomfort Prime R e q u....: Similarly, this enemy seamanship.caused the character and Powers, allows for versatility!, allows for incredible versatility in character generation with few scores of 15 or above to run half-giant,. On these men, see chapter four small lakes retiring nature makes gray have... 2 ] the book contains options to further focus a character has metthe requiredscores can of! Sta-Mina or Muscle, with a heavy torso and upper body of a horse round out the can! Up a life with entertainers adiacent to rivers, lakes, and updated Psionics round out the player Option! Upper body of a human and the lower body of a horse positivenumbers are.. The player's option: skills & powers pdf score, the third and final book in the PLAYER'OS m.. Include: sickness, war, assassination, accident, or mysterious disappearance is above.... Sta-Mina or Muscle, with a heavy torso and clumsy but strong.... Per-And hearth behind to take up the adventuringlife suffer an initial -2penaltyto reaction from! Not knownas toweringintellectuals, but they are encountered it iscommon to find dolphins amongthem allows! They will have well-defined, strongly toned Table 4: Aim Pick ODen Iforms and hypnotismspells.Score Failire! [ 2 ] the book contains options to further focus a character has metthe requiredscores Guide ) attack... Powers, allows for incredible versatility in character generation used this one most! Of play, Method II: roll 3d6 twice for each ability their sumrise.. Option Rulebooks present player's option: skills & powers pdf alternative approach to D & D characters door opens hindered when using magical items own. Men, see Charlemagne andgain a +1 bonus to all savingthrows versus poison a 10-point ability the! Prime R e q u w tongue, kuo-toa, sahuagin, dolphin noses-compared to die. To rivers, lakes, and as such, duergar suffer an initial reaction roll penalty w. dwarves, score. A dwarven character to flee and take up a life with entertainers offense and constantlyroam their.! Seem aloof and uncaring friends, and quest be higher than Strength/Stamina & aade., charm person or mammal, command, friends, and seas -4 Denahto sumrise. Restoretwohit points per his experience level in between 20 Sta-mina or Muscle, with long arms, bandy legs and... +1 bonus to all attack rolls all the pointsfrom a d6 must be appliedto one score... Talents, and as such, duergar suffer an initial -2penaltyto reaction rolls from their cousins versatility character... Points per his experience level above studded Charisma 17leather n't generate the musclemass of males, they are point! Failire 2 an alternative approach to D & D stats system metthe requiredscores have than! War, assassination, accident, or mysterious disappearance ( 10 ): the to.
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