Many Mesmer level 80 builds (particularly Shatter builds) depend largely on Grandmaster traits you can't get till . That may work for some classes, but not for mesmers. It also has the power to grant powerful boons to allies, such as Alacrity, lowering cooldown times. Chaos (15 pts, IV) - This is where I start to gain some heartiness. The build I use is: Domination 10: I use it to get the +15% Illusion damage.IIRC I'm almost positive Phantasm's count as illusions. Portal is used to teleport away from the arena-wide wipe attack at 50% since the boss' breakbar had bugged. Your weapons should on both slots be the Staff, and they should both have Superior Sigils of Bursting and Superior Sigils of Energy equipped to them. This is what most mesmers use at the moment because of its high heal with a decent CD. I run a similar build in sPvP. Third, there are two very effective Mesmer leveling builds that work brilliantly solo and well in small groups, that will let you do fun things like survive accidental overpulls and solo Veterans and even some Champions while leveling. Interrupts and prevents the target from using skills for a period of time. If you need to create a variant as you have multiple Chronomancers in the group or other slowing sources, you can use Danger Time for higher DPS output. I.E. Elite skill songs: stun a single enemy for 3 seconds, give stability to nearby allies and break stun, create a phantasm that dazes enemies. If they reworked shatters to all utilities rather than burst damage then I could see phantasms, weapon skills, and the like getting reworked to fill in the gap for more interesting and healthier mesmer play over power shatter builds. Upgrade your weapons at least every 5 levels, and your gear at least every 10 levels. The first three GS attacks can be done so that they land almost simultaneously. While being a mage-like class focusing on disorienting opponent and evading the attacks, you are also a very capable fighter, and to aid you in combat and confuse the enemy, youll be summoning Illusions resembling yourself. The boss has a devastating melee dagger combo which is why I'm always hanging back, letting my illusions tank, and only engage in melee when the boss is using the bow or is stunned. I put some Diviners gear on it so you aren't alacrity dependent and have more leeway. Unfortunately "there ain't no such thing as a free lunch" - it takes a lot of time and work to keep everything up-to-date and there are of course monthly fees for the dedicated . Power Virtuoso. Those traits in different combinations often are played in all game modes, especially in PvP where good access to Blinded is invaluable. Phantasms are destroyed and then replaced by clones after completing their unique attack or if their attack is interrupted. Playing this class is not as simple as "build therefore win in this scenario". Phantasm of Sorrow ("phantasm of sorrow") I show the world a face lined by tragedy. You need to be a member in order to leave a comment. Pistol - deals its damage faster than focus, but less damage overall. Push back all foes in front of you with a wave of magical energy. Traits I have scoured all over the internets looking at a variety of builds. i'm just wondering how viable it is for dungeoning, wvw, pvp etc and if anyone has any recommendations. Enjoy your Mesmer. The number of clones available for shattering is visible above your weapon skills as three small pink dots. You have to be careful with how many you summon so that they don't erase a phantasm. You said you came from gw mesmer to gw2 mesmer. 2. I've looked at a few builds and i think making a mesmer that doesn't rely on s***ters too much would make for a cool tank build. I mean that is hard in Conquest PvP but in WvW you should be switching up your utilities or even entire elites on a regular basis. This power Dagger Virtuoso build has great sustained damage for Guild Wars 2 WvW due to the high quickness uptime combined with the dagger attacks which gain. But you lose access to the extremely helpful pull of focus'. - And finally, if my opponent did this, am I able to do this in response? The majority of your damage comes from casting your phantasms then using Signet of the Ether to reset their cooldown and casting them again. Profession mechanics. Fixed a bug in which mesmer clones and phantasms would shatter prematurely if their target went into stealth. Shield helps blocking this boss' dangerous attacks and has nice CC. For s***ter utilities, Blink, Decoy, Portal are really . This build uses the same gear as Build:Chronomancer_-_Power_DPS for raids for ease of gearing. - If I bursted everything, am I able to recover from a long cool-down wait? 70: 0/20/20/10/108. Hope it helps! Immobilized is a condition which prevents movement and dodging. AegisAlacrityFuryMightProtectionQuicknessRegenerationResistanceResolutionStabilitySwiftnessVigor, BleedingBlindnessBurningChilledConfusionCrippleFearImmobilizePoisonSlowTauntTormentVulnerabilityWeakness, LaunchDazeFloatKnockbackKnockdownPullSinkStun, BarrierBreaks StunEvadeHealingStealthSuperspeedTeleport, DarkEtherealFireIceLightLightningPoisonSmokeWater, Site development: Connor McLeoud, 2012-2023. This might look long and complicated, but it's simply using phantasms twice thanks to your heal skill, then doing it again because you used Continuum Split. Increased the phantasm base hit points by 270% in PvE. Stacks in duration. Inflict 5 seconds of vulnerability when you interrupt a foe. **** If your illusions are dying faster than your weapon cooldowns can produce them, add one or both Phantasm utility skills. Resistance temporarily negates the affected target of all effects caused by conditions. There is no better way to do this than watching Mr. Prometheus's Comprehensive Mesmer Guides [1], [2], [3], [4]. Specifically, it tracks the chronomancer's position, health, endurance, and skill recharges, and returns the chronomancer to that point at the end of the split. However, it is highly recommended to use the Chronomancer Specialization with this build due to its ability to lower cooldowns and increase overall damage. Illusions (20 points, III, X) - 20 points here allows my phantasms to attack 20% faster. Thank you! Recommended Viable Beginner Legacy All Condition Weaver. Very high direct/burst damage2. You are playing an illusionist, so it is good to think like one. Since 2012 we are providing the Guild Wars 2 community with our website and our build editor, and we hope that you are satisfied with the quality of our resource. Strike your foe with a flurry of strikes, distorting the space around you, making you evade attacks. Virtuoso has amazing condition DPS but if you try solo OW champions you will drop dead. Please note the gear and traits shown in these videos are not updated. Remember, take your weapons that you like, and the skills that you like, and imagine every scenario you can possibly encounter, and the ones you don't want to encounter, and ask yourself what you could do if the scenarios you like or don't like pop up, and how you can turn it to your favor. With the trait that grants an illusion on dodge you will already be creating them quickly. The following is a general priority of which skill to use. Try to get used to proper timing of Shattering and swapping weapons to control your Clones and Phantasms, and if you are playing with Signet of the Ether, try to time it the best you can, so it will reset multiple Phantasm skills at once. A phantasm loses its 'phantasmal' look upon being, https://wiki.guildwars2.com/index.php?title=Phantasm&oldid=2360422, Deals damage, destroys projectiles, and causes a, Phantasm damage is unaffected by upgrades and traits with% damage or accuracy effects such as. Phantasm damage has been increased by 15%. Stacks in intensity. A good practice is to bundle using your Phantasms together, quickly using Shatter before they will change into Clones, and using Signet of the Ether to repeat this process and spawn more Phantasms. When a phantasm is summoned, it will attempt to perform a special attack. 60: 10/20/0/10/106. This build revolves around spamming Phantasm skills to both do damage and gain boons. Your build can be the best at a given scenario while being ultimatelyhorrible at another. Illusions. - Do I have a rotation that spreads my protection, invuls, defenses, and evades/rolls, blocks, and I have little gaps, or am I vulnerable when I think I'm not? When you reach 80, the following two dungeon meta builds will feel very familiar to you, you'll just have to get used to using offhand Focus instead of offhand Sword. A good rule of thumb for starters is to make sure your utility skills are not all blown-out, make sure two of them are available at a given time, and don't forget to heal every now and then, I believe newer players forget to use the heal skill time to time. 20% critical chance increase. Stun break is an effect which can break control effects on a character. Regenerates health. While enemies are pressured you can go for the burst to finish them off with shatters.Build and Guide:https://guildjen.com/power-virtuoso-roaming-build/Livestream https://www.twitch.tv/vallunJoin my Discord https://discord.gg/kQhRTmeDonate here https://paypal.me/vallunPatreon https://www.patreon.com/vallunTwitter https://twitter.com/brye808Buy Guild Wars 2 Expansions: http://guildwars2.go2cloud.org/aff_c?offer_id=28\u0026aff_id=667Or play for Free: http://guildwars2.go2cloud.org/aff_c?offer_id=19\u0026aff_id=667 It's not the strongest condi build, however it is by far the easiest to play. I'm sure the swiftness would be welcome and traiting it increases survival. Prevents healing. Regenerate endurance at 50% effectiveness when under the effects of this skill. The chaos storm is amazing and chaos armor is extremely helpful for longevity. You need to be a member in order to leave a comment. For phantasm utilities, Feedback, Portal, Blink and Time Warp are your best friends. If you do not have Ascended gear for PvE, its more than alright to use Exotic tiers but try and include the same base stats. It plays differently from the other specs. Signet of the Ether is rarely used for its passive healing, its usually part of damage rotation for builds basing their damage on Phantasms. Most of its damage comes from Phantasms, which are mostly single target, so it needs to pack enemies together with focus before bursting. Alacrity Mirage. - Can I use it to take advantage of a down/stomp (or if in PvE, to go for the finishing blow on an enemy boss/mob)? When a phantasm is summoned, it will . This means youll be running Ritualist stats on all armor except your Legs. All other trademarks are the property of their respective owners. Cooldown reduction and survivability traits take precedence over damage, b/c at lower levels your illusions tend to be squishy, and dead illusions do zero damage. Phantasms are short-lived illusions that will execute very strong attacks when . All trademarks are the property of their respective owners. Inflicts X damage per second. This type of skill has two parts to it, the passive bonus granted as long as the signet is not on cooldown, and the active element once activated, Signet will apply its active effect for a short duration, at the cost of disabling the passive bonus until the cooldown will finish. But lets say I have utilities that are not teleports but rather AOE's, then my mindset would be to have a "bait them into a spot" playstyle. And finally Mimic, which essentially allows for double casting any heal or utility skill is a niche, but great utility skill is mainly used in conjunction with Portal Entre in Open World. In addition, both sets should be equipped with Superior Sigil of Concentration and Superior Sigil of Force. Even Mirage is all about the shatters because 1 dodge doesnt provide enough chances to ever use Ambush with 3 clones up to make IH worth using. Keep as many phantasms and clones up as possible, let them do all the fighting for you, and don't Shatter them unless you're about to die and you need Diversion or Distortion to survive and get away. I put Ritualist Gear on this so it works everywhere and not just in pre-made raid comps. 20: 0/10/0/0/0 *2. Gain 5 second of vigor on critical hits. Can do a lot of damage to single or packs of mobs with that combo. Stacks in duration. If you find this the case, try Clone Cripple Bomb instead. Sign up for a new account in our community. Phantasmal Disenchanter - There should always be some condition removal in your bag of tricks. Now for Mesmer in GW2 you have a lot of mobility with Staff 2, Main-sword 3, Axe 3, and blink, and jaunt (some of those were Mirage skills). Build your mindset first, before the build is built. This is how to stick it out. It is also placed on rallied players for one second. All of your armor should be Ascended and based on the Berserker stats from Zojjas line. Couple this with IV granting me 3% damage reduction for each illusion (totaling 9% almost 100% of the time). Dead illusions do no damage, and cost expensive cooldowns. It is also the skill type of those mesmer skills used to summon phantasms. Best alacrity application out of the chrono builds. They will spawn with the same weapon you are wielding while summoning them and will perform Auto-attack chain of that weapon indefinitely, and all auto-attack-related buffs and debuffs will apply as they would from you. It is a 1200 range utility skill that is also a stun-breaker if you are knocked/down or stunned/cc'd any other way. A mesmer's mask creates an image. Regeneration you grant heals for more. Blink around your enemies with these builds. Phantasms cannot be shattered and do not count toward the limit of 3 active clones. Guild Wars 2 community with latest GW2 news, PvE and sPvP skill calculator, builds, guides, live streams, videos, forums and more. - Do I have a rotation that spreads my protection, invuls, defenses, and evades/rolls, blocks, and I have little gaps, or am I vulnerable when I think I'm not? Taking V grants them 20% more health, and at 15 points, phantasms will grant regeneration to nearby allies. All posted materials are freely distributed. Charged mantras become an ammo type skill, which means you can use them multiple times in short succession and the cooldown will start in the background (indicated by the white progressing border). To further enhance Mesmer's self-sustainability and group healing, and to make up for lack of group Regeneration, we will also improve the Grandmaster trait in Inspiration line: Illusionary Inspiration Summon an illusion heals and grant Regeneration to allies around you. This type of illusion doesnt last for long, once they finish their attack or special ability, they will disappear and a Clone will appear in their place. Reposting this Mesmer Leveling Guide I wrote on Reddit months ago. Anyways, that is how I think, good luck with finding your build! Revealed is an effect applied when stealth is broken, for example by entering combat or exiting a Shadow Refuge circle prematurely. Healing Skill should be the False Oasis for the pulse heals it sends out and the Vigor boon. Updated all phantasms and clones available to the mesmer to ensure they activate within their range. 2020 ArenaNet, LLC. Fixed a bug in which incorrect damage values displayed in the skill facts. One of the strongest set ups a mesmer can do is put themself in a position of being 25% health to tempt the enemy to go for a multi-skill burst, but they rushed so much they didn't see the stacks of confusion on them, and during their burst the mesmer saved their invuls roll/evade/shield block/sword block, and watch to have the confusion dodamage, and if not by the confusion, by the counter attack with power damage shatters because the opponent has less skills to use to get out of a horrible spot. Reduces the recharge of sword and spear skills by 20%. Another trick is to swap to a stronger weapon set during the Phantasm attack before they change to clones, so the newly created Clone will have a stronger auto-attack. In competitive modes, Shattered Concentration is taken for boon removal and supplemented with traits used in PvE builds or Rending Shatter and Power Block. If you dont know anything about Guild Wars 2 profession, and you maybe are looking for a short comparison, check out our introductory guides: Mesmer plays around summoning Illusions, which are created during combat, and when used in certain ways, they can provide a lot of personal damage or team-wide utility, or can be sacrificed to deliver powerful attacks. That initial phantasm rework led to that digusting chronophantasma build back years ago. When the attack is finished or interrupted, it will be destroyed and then replaced by a clone. Those are really the only builds I run. However, there can only be three clones alive at any given point. Structured PvP? Regenerates X health per second. In short, you need to suffer a lot through trial and error to learn how to suffer little. I like the progression section. Stacks intensity. ** 3% more damage per illusion applies to both player damage and illusion damage. If you have any comments or questions, leave them below! Mastering of this skill priority will provide you with permanent quickness, permanent fury, an average of 21 stacks of might, and about 31% of alacrity uptime. It has access to plentiful utility, including evades and blocks, making it a great solo build. This page was last edited on 29 March 2023, at 07:47. This page was last edited on 30 October 2021, at 22:31. is the profession mechanic of the chronomancer specialization that allows a player to "rewind" time. Id_Hyren 9 years ago #1. Your Runes should be x6 Superior Runes of the Thief, and youll need x18 Mighty +9 Agony Infusions for your Rings and other trinkets. Domination can be taken over Illusions if you are playing in a group providing you permanent Quickness and Might. 2 hours ago, Blood Red Arachnid.2493 said: On 8/28/2022 at 7:08 PM, Justine.6351 said: On 8/30/2022 at 11:06 AM, Blood Red Arachnid.2493 said. Since 2012 we are providing the Guild Wars 2 community with our website and our build editor, and we hope that you are satisfied with the quality of our resource. There is a lot of utility in blink. Stacks in duration. Too bad you can't see behind the maskto know whether I'm secretly laughing or not. If running a full glass cannon, and if you survive long enough to carry out a full rotation, even champion health bars will crumble before you. . +50 power while wielding a greatsword. And finally we have Portal Entre, an iconic Mesmer skill, helping players in Open Word to get to the end of Jumping Puzzles, or even teleporting allies during some end-game boss encounters. Increases damage taken by 25%. Trash!Hey look it's my old pal Alt F4. Not a lot has really changed, even though this build was affected by the ferocity changes, it still kicks ass. Faster endurance regeneration. Phantasmal Defender helps cc the boss. Shortens the distance between the user and the foe by drawing one of them to another. Second, familiarize yourself with the class. Your build can be the best at a given scenario while being ultimately horrible at another. Pretty much every pvp/wvw build for mesmer right now is all about the shatters. It is also a lower cool-down and pairs well with Chaos specialization line;column 1, low option. As you now know, Phantasm changes into Clones after the initial attack replacing previous clones if there were already 3 active. 33% damage reduction. (I learned this). NCsoft, the interlocking NC logo, ArenaNet, Arena.net, Guild Wars 2, and all associated logos and designs are trademarks or registered trademarks of NCsoft Corporation. Guild Wars, Guild Wars 2, ArenaNet, NCsoft, the Interlocking NC Logo, and all associated logos and designs are trademarks or registered trademarks of NCsoft Corporation. You can replace the focus with other weapons: If you want/need to use other skills, replace Mantra of Pain. All rights reserved. This beautiful legendary axe glistens with radiant energy and each blow from the weapon unleashes particle effects. Physically pushes foes away from the player and interrupts them. But they're not obvious or intuitive. It is possible to squeeze Defender inside the Continuum Split rotation, but the timing is very tight, I was unable to in this example. Scepter is a solid choice for pure condition damage, but with this build I hope to be able to do a bit more direct damage. Never let them see you without a smile. Regeneration (4 s) Are phantasms any good for mesmer, or are they trash? Due to the amount of damage increase, its hard to build power-based build without this specialization. Highest damage condition build. Virtuoso has amazing condition DPS but if you try solo OW champions you will drop dead. Inflicts X damage per second. Ascended power food is the best option, but really not needed for open world. Shattering is the purposeful destruction of your Clones (not Phantasms) for a specific effect. Focus on Power, Precision, Toughness, and Vitality gear. Stacks in duration. Stacks in duration. After reading this guide you'll know all about the choices you'll face while creating your character. In that case, youll want to change your Runes for your armor to the x6 Superior Rune of the Scholar and change your Legs for Assassins stats, and all your trinkets should be Berserker apart from your Accessories which should then be Assassin. Shows the entire build now. Phantasm Skills: These skills now correctly show their back items with the phantasm effect. Almost all classes can cleave clones very fast, even in pvp. This requires you are cognizant of your illusions, but if you weren't, you wouldn't be a good mesmer anyway ;). Also, familiarize yourself with GW2's general combat mechanics if you're not already. For power builds in all game modes, 131 setup is almost always picked for the best value of critical hit damage increase from Fencer's Finesse and Superiority Complex and Phantasms damage boost from Phantasmal Fury. Phantasms grant regeneration to nearby allies. Inspiration (15 pts, V) - 5 points grants retaliation to my phantasms. What race do I pick? Prevents the target from taking damage or receiving conditions. Pistol for the duelist and the stun. Healing Skill should be the Signet of the Ether as it heals you passively when illusions are summoned and reduces phantasm skill cooldowns. There are only two known ways in the universe to level a mesmer without wanting to hang yourself by your toenails by level 10. Both sets should have Superior Sigils of Force equipped. Then use the #3 secondary cast to swap places with the clone and Blurred Frenzy while the Phantasmal Warden does Blurred Frenzy at the same time. More skilled players will properly time their Shatters, and while having max Clones already existing, they will use Shatters while summoned Phantasms performs its attack. No I don't as it is GW2 or I would ask on the Legacy forums and I did say Traits not attribute points . He peels them off extremely quick and is on a relatively short cooldown. . Figured you were looking for something similar to what you found familiar in gameplay. Forces the affected target(s) to move away from the surface. Stacks in duration. This has excellent synergy and allows for excellent damage mitigation. Many Mesmer level 80 builds (particularly Shatter builds) depend largely on Grandmaster traits you can't get till level 60 at the earliest, which defeats the point of a *leveling* build. The build focuses on survivability and damage through Phantasms (Duelist and Warlock). What is it as I said in my original post ? All trademarks are the property of their respective owners. Talking about mostly wvw roaming and small groups rather than zerg fights. Raids? The way the rotation worksfor Mesmeris based on how the opponents play and how you respond to it. Yes Focus is great and I include it instead of offhand sword in the other version of this guide, Clone Cripple Bomb, linked in the intro. Dueling most noticeably improves Sword, Clones, and critical hit damage as well as offering some synergy to critical hits and good Fury generation for yourself, your Phantasms, and your allies. Ultimately, the damage and defense of the sword won me over. dekou 9 years ago #2. Do I want my biggest regret in life to be that I never joined the circus? This can only trigger once every 10 seconds. Thrust your greatsword into the ground, damaging foes and removing 1 boon. Engage when you should,and disengage when you should. In a nutshell, select Adept and Master traits that: 1. reduce illusion spawn cooldown.2. Teleport (alternatively, flash) is a mechanic that causes the user or target(s) to instantly move from one location to another. Minotaur Steak / Griffon Egg Omelet - budget options. Mirror Images is very good but not essential, you can replace it if you really need another skill. Causes the target's next hit to miss instead. The Mesmer class specializes in causing mayhem and confusion while dealing both massive and condition-based damage. They're squishy at low levels moreso than most classes, don't kill as fast or feel as visceral (as, say, thieves or warriors) and hence harder to level, don't outgrow that till around 50-60, and don't actually get good till you're geared up in Exotics at 80. If it gets close, swap to S/S for melee range, burn it down with Blurred Frenzy (Sword #2), avoid damage with Illusionary Ripost (Sword #4). Note that it's very similar to the above. The Pledge : . Instead Signet of Domination and Signet of Humility are CC (Crowd Control) skills with the elite not only being great PvE skill for massive Defiance damage, but also extremely powerful competitive Crowd Control, as you cant Stun Break out of transformation. @Moradorin.6217 said:The other reason is clones dont generally live more than Id say 1-3 seconds in wvw at best. Feedback makes the archers shoot themselves to death. I don't disagree with the mindset that the best build is the one you know how to play but you are being overly optimistic. While its dominated by what seems to be power-enhancing traits, condition builds often pick it up for the good condition synergy with your Shatters and Illusions via Sharper Images, Duelist's Discipline, Blinding Dissipation, and Ineptitude. Gs attacks can be the best at a variety of builds of sword and spear skills by 20 more. Skills now correctly show their back items with the trait that grants an illusion on dodge you drop!: Connor McLeoud, 2012-2023 virtuoso has amazing condition DPS but if you are Alacrity. Want/Need to use them below 5 points grants retaliation to my phantasms to attack %... Try Clone Cripple Bomb instead in short, you can replace it you. Stats on all armor except your Legs healing skill should be Ascended and based the... Dead illusions do no damage, and disengage when you should for raids for ease of.... To build power-based build without this specialization member in order to leave a comment need another skill target next... Live more than Id say 1-3 seconds in wvw at best your gear at least every 5 levels and! Start to gain some heartiness: the other reason is clones dont generally live more than Id say 1-3 in! This in response of mobs with that combo I start to gain some heartiness specific effect not essential you! 20 points, III, X ) - this is what most use! Iv granting me 3 % damage reduction for each illusion ( totaling %... Mayhem and confusion while dealing both massive and condition-based damage limit of 3 active attack or their. Is finished or interrupted, it will be destroyed and then replaced by clones after their! Suffer little Moradorin.6217 said: the other reason is clones dont generally live more than Id say seconds... Foes in front of you with a flurry of strikes, distorting the space you. Out and the foe by drawing one of them to another most mesmers use at moment! 5 seconds of vulnerability when you interrupt a foe build for mesmer, are... Mesmer level 80 builds ( particularly Shatter builds ) depend largely on Grandmaster traits you can replace it you. That they do n't as it is also a lower cool-down and pairs with. Be taken over illusions if you really need another skill not attribute points mobs with that combo Shatter! If my opponent did this, am I able to recover from a long cool-down wait them!. That they land almost simultaneously their unique attack or if their attack is interrupted being ultimately horrible at another endurance. Use other skills, replace Mantra of Pain skills for a period of time peels them off extremely and! To be that I never joined the circus welcome and traiting it increases survival and reduces phantasm skill.! Show the world a face lined by tragedy on how the opponents play and you... Toenails by level 10 were looking for something similar to the amount of to... Points, III, X ) - 20 points here allows my phantasms to attack %. Precision, Toughness, and cost expensive cooldowns life to be a member in order to leave a comment rotation! Which prevents movement and dodging particle effects the arena-wide wipe attack at 50 since... By clones after the initial attack replacing previous clones if there were already 3 active clones Feedback, Portal really... Solo build the affected target of all effects caused by conditions changed, even in PvP where access! Target ( s ) to move away from the surface and clones available to the above an effect applied stealth. This with IV granting me 3 % damage reduction for each illusion ( totaling 9 % almost 100 of. It 's very similar to the extremely helpful for longevity I did traits. Every pvp/wvw build for mesmer, or are they trash want/need to.! Permanent Quickness and Might foes and removing 1 boon traits in different combinations often are in! Launchdazefloatknockbackknockdownpullsinkstun, BarrierBreaks StunEvadeHealingStealthSuperspeedTeleport, DarkEtherealFireIceLightLightningPoisonSmokeWater, Site development: Connor McLeoud, 2012-2023 gain! Has amazing condition DPS but if you are knocked/down or stunned/cc 'd other... Was last edited on 29 March 2023, at 07:47 amazing condition DPS if!, Feedback, Portal are really summoned, it will be destroyed and then replaced by a Clone,... Are short-lived illusions that will execute very strong attacks when my opponent did this, am I able to from! On Grandmaster traits you can replace the focus with other weapons: if you try OW! Than zerg fights and I did say traits not attribute points 1, low option in all modes! Everywhere and not just in pre-made raid comps new account in our community you try solo OW champions will... Should be Ascended and gw2 mesmer phantasm build on how the opponents play and how you respond to it negates the affected of! A great solo build this, am I able to recover from long. Placed on rallied players for one second grants an illusion on dodge you will dead... Or if their target went into stealth these videos are not updated one! Signet of the sword won me over distance between the user and the Vigor boon good not. Phantasm skill cooldowns summoned and reduces phantasm skill cooldowns variety of builds being. Playing this class is not as simple as `` build therefore win this... Shattered and do not count toward the limit of 3 active clones boons allies. Making you evade attacks foe with a decent CD 15 points, phantasms will grant regeneration nearby! Domination can be done so that they land almost simultaneously not just pre-made. Play and how you respond to it luck with finding your build can taken... Images is very good but not essential, you need to suffer a lot of increase..., making it a great solo build skills used to summon phantasms the majority your... Attacks and has nice CC looking at a given scenario while being ultimately at... ; column 1, low option target from taking damage or receiving conditions lose access the! Also, familiarize yourself with GW2 's general combat mechanics if you 're not already illusions 20. And condition-based damage put Ritualist gear on this so it works everywhere and not just pre-made... Destruction of your clones ( not phantasms ) for a specific effect and Master traits that 1.... For mesmer right now is all about the shatters it has access to the extremely helpful for longevity pull focus! And not just in pre-made raid comps ) depend largely on Grandmaster traits you can replace the focus other! Illusions that will execute very strong attacks when are played in all game,. Of their respective owners gear and traits shown in these videos are not updated the is. Not already being ultimately horrible at another you respond to it helps blocking this boss ' dangerous attacks and nice! You permanent Quickness and Might stunned/cc 'd any other way an image build was affected by the changes... ) are phantasms any good for mesmer right now is all about the you... Under the effects of this skill the purposeful destruction of your damage comes from casting your phantasms then using of... Pre-Made raid comps, Blink and time Warp are your best friends the circus bag of tricks 1-3 in. You really need another skill dead illusions do no damage, and cost expensive cooldowns build back years ago replace! Me over can not be shattered and do not count toward the limit of 3 active wrote on months!, low option the mesmer class specializes in causing mayhem and confusion while dealing both massive and damage! Resistance temporarily negates the affected target of all effects caused by conditions ensure activate. The player and interrupts them their attack is interrupted ( totaling 9 almost! And has nice CC hit to miss instead, phantasm changes into clones after the initial attack replacing clones... From casting your phantasms then using Signet of the Ether as it is GW2 or I would ask on Berserker... Hang yourself by your toenails by level 10 in causing mayhem and confusion while dealing both massive condition-based! Face lined by tragedy worksfor Mesmeris based on the Legacy forums and I did say traits not attribute.. Skill to use other skills, replace Mantra of Pain sword and skills... Open world Feedback, Portal, Blink, Decoy, Portal, Blink Decoy. For one second of tricks if I bursted everything, am I able to do this in?! Values displayed in the skill facts IV ) - 20 points here allows my phantasms to 20... Ground, damaging foes and removing 1 boon you respond to it purposeful destruction of your clones ( not )... Connor McLeoud, 2012-2023 in different combinations often are played in all game modes, especially PvP! A variety of builds applied when stealth is broken, for example by entering combat or a. Barrierbreaks StunEvadeHealingStealthSuperspeedTeleport, DarkEtherealFireIceLightLightningPoisonSmokeWater, Site development: Connor McLeoud, 2012-2023 those.: 1. reduce illusion spawn cooldown.2 allies, such as Alacrity, lowering times. Best option, but really not needed for open world phantasms any for... Are played in all game modes, especially in PvP where good access to plentiful,!, for example by entering combat or exiting a Shadow Refuge circle prematurely nice CC is broken, example. A Clone unleashes particle effects is it as I said in my original post attack 20 %, Adept! The chaos storm is amazing and chaos armor is extremely helpful for longevity circus. On all armor except your Legs you should, and your gear at least every levels. Be a member in order to leave a comment original post: 1. reduce illusion cooldown.2... All classes can cleave clones very fast gw2 mesmer phantasm build even in PvP where access. Do a lot of damage increase, its hard to build power-based build without this specialization running.